Cipher Groveoriginal5–8 min

Museum Alibis

Museum Alibis turns a compact set of clues into a satisfying chain of deductions. Read the board, rule out contradictions, and commit only when every clue supports the move.

MU

Ready when you are

Museum Alibis

Compare the three suspects’ alibis against four evidence cards, then identify the single account contradicted by the records.

No sign-up · Saves on this device

How to play

Small rules. Plenty to master.

Museum Alibis turns a compact set of clues into a satisfying chain of deductions. Read the board, rule out contradictions, and commit only when every clue supports the move. Runs stay short, but alternate goals and personal bests create a strong one-more-try loop. Its identity comes from a distinctive objective and rule twist rather than a cosmetic reskin. A typical session lasts three to eight minutes, works comfortably with touch or keyboard, and saves progress without requiring an account.

01

Learn the move

Compare the three suspects’ alibis against four evidence cards, then identify the single account contradicted by the records.

02

Build a run

Pause before committing when the board changes.

03

Beat your best

Short, consistent streaks score better than risky guesses.

Controls & accessibility

Controls: Touch, pointer, and keyboard. The game supports reduced motion, color-independent cues, clear focus states, and a touch-first layout.

Frequently asked

Do I need an account?

No. Play instantly; an account is only needed to sync progress.

Does it work on mobile?

Yes. Every launch game is designed and tested for touch.